
Oddjob has also appeared in a number of games as a playable multiplayer character (in the likeness of Harold Sakata). In the insuing battle he is thrown over a rail into a pit inside the Hoover Dam. He is killed after he betrays and attacks GoldenEye. In GoldenEye: Rogue Agent, Oddjob is a henchman of Goldfinger, and initially a companion of the game's protagonist GoldenEye. Notably, in this game Oddjob actually speaks. Bond escapes confinement and obtains a shield to protect him from Oddjob's hats, which he uses to deflect back at him. Later on, Bond trails Oddjob to Tibet, only to be captured. The two fight, and Bond is defeated and left stranded in a desert. The first time is when Bond encounters Oddjob at his hotel room in Maccarech. In the Game Boy game James Bond 007, Oddjob appears multiple times as a henchman for the game's main villain, General Golgov. As with the film character, he uses his hat as a weapon. In James Bond: The Duel for the Sega Genesis/Megadrive, Oddjob (or rather, a clone of Oddjob) makes an appearance as a boss character in the villain's volcanic base (Stage 4). Testament to the character's popularity, Oddjob has frequently made appearances in James Bond video games as an adversary or a playable multiplayer character. Oddjob is then outmaneuvered when, as he reaches to retrieve his hat, Bond uses a severed live electrical cable to electrify the bars, causing an electric current to electrocute Oddjob to death. Bond misses him with the throw, causing his hat to get stuck between the metal bars in the Fort Knox vault. The only time Oddjob shows anything resembling fear or wariness in the film is when Bond attempts to use his own hat against him.

Physically, Oddjob is practically invincible to Bond's hand-to-hand combat tactics, even when Bond uses a wooden object as a club. He wears what appears to be a bowler lined with a metal razor disk in the rim, using it as a lethal flying disc of sorts (this is a bowler hat in the novel, and as such, would have had a round top). He is expert at unarmed combat, but also uses a silenced M1911A1 pistol on a mobster called Mr. He is extremely strong and durable, demonstrating his strength in a number of scenes, including one where he crushes a golf ball with one hand later he is struck with a gold brick in the chest, scarcely flinching. Oddjob is the one who paints Jill Masterson completely in gold at Bond's hotel room in Miami at the beginning of the film. Were you for or against Oddjob being selected in GoldenEye 007 multiplayer matches? Let us know in the comments section.Oddjob acts as Goldfinger's personal chauffeur, bodyguard, henchman and golf caddy in the film. While the argument of Oddjob's legitimacy as a selectable character in multiplayer matches may have been long forgotten over the intervening decades since the release GoldenEye 007, at least now you now know where developers from Rare itself stand on the issue. Personally I like to pick Jaws and then beat the person with Oddjob just to show them! We could have put something in to stop this blatant cheating, but why not just let players decide on their own rules?" "It’s definitely cheating to play as Oddjob! But that can just add to the fun when you’re all sitting there next to each other and berating/poking/hitting the person who chooses him.

Mark Edmonds, gameplay and engine programmer, very much agreed, commenting that: It’s clearly become part of the culture and folklore of the game - I noticed playing GoldenEye as Oddjob was mentioned in Ready Player One, so ultimately, I think it’s fine." "We all thought it was kind of cheating when we were play-testing with Oddjob, but it was too much fun to take out and there was no impetus from any of us to change it. In an interview with MEL Magazine, lead environment artist Karl Hilton said that: Now, developers from the studio have now gone on the record with their thoughts on one polarizing character that did make it into the game, Oddjob, which for many became a point of contention due to his uniquely short stature in the game compared to other characters. There were even Connery, Moore, and Dalton versions of James Bond planned for the game but withdrawn late in development. While the single player aspect of GoldenEye 007 was very much centered around its namesake film, bonus inclusions and the multiplayer mode borrowed numerous other elements from the James Bond universe, such as the appearance of Baron Samedi and the golden gun. Of course, Rare's partnership with the Japanese company was brought to an end after Microsoft snapped it up for $375 million back in 2002 but that didn't stop a remake of the popular game being released for the Wii during the course of 2010. In just a couple of days time, it will be 21 years since GoldenEye 007 was released for Nintendo 64, a title and console that, for seasoned or elder gamers, continues to stir fond memories.
